Between each level players will be greeted with crazy characters that will deliver some fun and creative dialog that help to flesh out the (dying) worlds that you are visiting.ĪTOMIK: RunGunJumpGun is a fantastic title that is able to create hours of enjoyment with only a few button presses. Every moment, including the menus, are standing out with style that makes ATOMIK: RunGunJumpGun a joy to experience. Visually speaking the title is a trip into a hyperactive collideoscope of bright colours and rainbow trails that are matched with additive music setting the title apart of others. ATOMIK: RunGunJumpGun never makes you feel like it is punishing but rather pushing you closer and closer to overcoming each challenge, honing your skills with every play. You have the option to skip a level and tackle them in any order you want, earning enough atomiks to unlock the next world or completing a level flawlessly. The challenge within ATOMIK: RunGunJumpGun never stops you from enjoying it. It might be a loss of progress but it is only ever a few seconds meaning you can inch closer to clearing a level in next to no time. Sure, you will die often and plenty but it is never a setback thanks to the checkpoint system which puts you right back into the action. It is a safety net that encourages you to try and fail but ultimately rewards you for precision and mastery. Though you have a shield which saves you from one hit it does come at the price of not getting that extra tick at the end of a level. The moment to moment action is down to the wire with every second counting in how you perform the two actions that will, in the end, see you succeeding or failing. Understanding the speed at which your bullets travel, how much distance they cover, how much damage obstacles take and what speed you fly and fall at all factor into how effective you will be able to play this title. The two button gameplay might sounds simple which in function it is but to master them is the real task. These two actions are all a player need to focus on as they progress through the wild levels, picking up the collectibles known as atomiks along the way. You see, in ATOMIK: RunGunJumpGun you only need to do one of two things shoot forward or shoot downwards to propel yourself into the air. Players are thrown into a galaxy where the star is dying and it is up to you to travel through, overcoming the challenges that await. The title creates the feeling of “One more try!” which is a great match for the Nintendo Switch. Also in our review, we also gave out some special awards to this great title and you should read our review on this game to see why it is so deserving of the awards.ATOMIK: RunGunJumpGun is an auto-running 2D action platformer that will test you with it’s tough as nails design that is, without a doubt, fantastic. Trust me you must see the game in action to better understand what I am talking about! You can check out our review here! And I highly recommend that you get this game as it is a very fun game to have in your digital library for the Nintendo Switch. The best part is that there are only two buttons that are used for the game, one that shoots your gun downward and another for a forward shooting. The game concept is very simple but hard to master and even harder to put down! The 2d style of the game is a perfect match for both the Nintendo Switch and shooters alike. As the game was already out for the PC via STEAM, for RunGunJumpGun on the Nintendo Switch it was a no brainer and the game is a fun, easy to pick up and play game. In this indie gem I saw something interesting. Another game that I and our family gamers were able to cover was ATOMIK: RunGunJumpGun for the Nintendo Switch.
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