Fixed a hard crash with the longest stay on Pillow Talk you going on. Bimbo is now stickier and is far harder to remove. If anyone cares for a transgendered start or whatever the fuck it means, I'll put that in. Nothing, "Transformed" for transformed start?, "Blacktouch" I'm not sure, and some specific Patron's name There is a Patreon mechanic with what appears to be 4 different possibilities. !ZUcQ0Iqa!qVowj1ApqTkLi0CfgUYxwQ5Bu7p60aiSNyNa8BbgLWY !dUlT0AZJ!bk2527weNkzr7QY6IiUz0DdIpfqDD-jIWmrJ-mXRdKc Letting you pick an alignment or personality (and actually adjust your dialogs to fit it) is something I haven't seen and would be nice, but likely a pain to implement.Īll that said, a faceless protagonist works too, as more effort should probably go into making the characters you fuck, rather than the one you control. Also, if your game is sandbox-ish and includes a large mixture of different fetishes, being able to define your character's preferences (and then have him/her act accordingly when facing such content) is a must. On a more serious note, it depends on the type of game and if it has graphics or not (in a text-only game I'd even say that having LESS aesthetic options and simply being very vague is better, as it allows you to imagine the character however you want). Things that disappoint me: When there's a boob slider but they forget to offer the same for the hips and the butt. Males should to be able to be feminine and have access to all the same aesthetic customizations females do. /vint/ - International Vidya Įssential elements: Females need to be allowed to have dicks./lgbt/ - Lesbian, Gay, Bisexual, & Transgender.png frontier I discovered bad transitions into transparancy (Aliasing) but maybe there are other options to do it better that I don´t know of. With 800 everything is fine again + no harmonic blurring for standard + good compression. In full screen it seems to scale differently and quality is bad. As I mentioned earlier all images are scaled to 400 if you play in the normal window so reducing it to this would leave you with a rediculessnes of 50 MB and good quality (probably good for tablets/phones). įor JPG its really useful and I would heavily recommend it to reduce size to app. png its analog but make sure to save transparent color and also thats where problems begin. Use advanced options: set long side to 800 + Don´t enlarge smaller pic Start Batchįor. Mass conversion can be easily executed with Irfanview: įile -> Batch conversion select all jpg./jpeg. Maybe the topic I brought up isn´t really a topic which is good Of course it is a fuckton of work and nobody expect it from one alone but just to point the way towards perfection.Ĭlick to expand.Nice to hear your ambition. Remove visibility of background (eye on right side) and save as. Layer-> New Layer - (Transparent) and paste with "ctrl + v" Select -> Invert - to select the actual object and copy with "ctrl + c" >Select File Type: JPEG or PNGĪnd a small transparency tutorial in GIMP:įuzzy Select Tool - mark Background (+Threshold) add with shift and remove with ctrl gif can be used but only the first picture will be shown. has the ability to have a transparent background which is very nice! This can easily decrease size by half or even more. is best here because raster graphics have a higher compression rate than vector graphics (.png). So I would at least suggest to downgrade some to Scale Image-> reduce to whatever size or resolution you want->Voilà! Ingame they are all scaled to a maximum in height or width of 400 (whatever comes first). The pack sure grow to an impresive chunk and so did some loading times. The only important file is the one in Github by kitteh.Īlso I would like to talk about image size. The images.xml don´t have any purpose anymore. Found out there is no ID with harpy-highmountains-male-ride in kitteh only IDs harpy-loss/win-female/male
0 Comments
Leave a Reply. |